Carrie Witt is a Concept & Production Artist / Game Dev / Illustrator, and graduate of Illustration 2012 at the Rhode Island School of Design (RISD).
She now lives in Austin TX and works as the Lead Artist at Owlchemy Labs, working on Rick and Morty: Virtual Rick-ality!
She's an artist who wears many art hats, and likes it that way; she creates Concepts, Production Art, Logos, UI, 2D animations, Particle Effects, Promotional Art, Merchandise/Swag, and everything between.
Games she's worked on: Job Simulator ( VR: Vive, Oculus, PSVR ) Beat Sports ( Apple TV ) Dyscourse ( PC ) Jack Lumber ( Mobile / PC ) Shoot Many Robots ( Mobile ) Snuggle Truck ( Mobile / PC )
She's also exhibited at PAX, was part of a successful Kickstarter, likes making mods & game jamming, and occasionally does talks at events / schools.